(Dryads in the MM are a CR1 creature, and would start with 5d8 hit dice, which is way too much for a lv 1 character to start with, plus all the powers would be broken for a PC at the lower tiers.) Since the 'monster PC' rules can lead to a lot of trouble, I wanted to build the race more 'inspired by' the MM Dryad writeup than try to shoehorn an overpowered character into a PC mold. This race is part of a conversion of a race I built for a 3.5e campaign years ago, and I want to start a new campaign in the same setting, so I need to have the same races available for the new campaign as I did for the original.